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back to boardIs there more simple, mathematical way to solve this problem? Posted by VladG 25 Sep 2006 15:24 Is there more simple, mathematical way to solve this problem other than actually play the game with some smart heuristics (what I did in my solution)? Re: Is there more simple, mathematical way to solve this problem? Posted by Olly 25 Feb 2007 18:23 yes, there is :) I used no array, just 4 variables n,t and legendary pair i,j ;) Re: Is there more simple, mathematical way to solve this problem? I used greedy approach. Prefer jumping to movement. Do not allow blockades. In case of tie keep empty space closer to border. Re: Is there more simple, mathematical way to solve this problem? I used simple brute-force =) |
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